I'm in the middle of performance testing a critical section of my project, when I notice a whole lot of extra threads being used to to perform WaitOrTimerCallback operations.
On closer inspection I can see that these are being spawned by my ASMX client proxy class for operations on a remote server.
I was under the impression that these were using IO completion ports like all of my other asynchronous IO Calls.
No comments:
Post a Comment